A Realm Reborn


Five years ago, the lesser moon Dalamud exploded.

An extended war raged between your country of Eorzea and the Garlean Empire which has conquered half the globe. The Garleans sought to stamp out the menace of Primals: the Beastman tribes' summoned gods. And though Eorzea wished to do the same, Eorzea and Garlemald differed vastly on which means are justified to do so.

At the climax of the war, the Empire enacted its wild plan to pull the lesser moon Dalamud down from the sky as a giant meteor, and rid the world of the Primal threat altogether.

However, it turns out that Dalamud was no moon: it was a prison for the elder Primal, Bahamut. Bahamut decimated both sides. The Garleans fled, and destruction rained down upon Eorzea. It was only by the daring actions of Archon Louisoix Leveilleur that the people of Eorzea were saved: with a massive spell, Louisoix bound Bahamut to a new prison and teleported Eorzea's people forward in time.

That was the Calamity of the Seventh Umbral Era, and Eorzeans have felt the ripples ever since.

You are three 2nd-level adventurers. You have newly turned to the adventuring life, and are currently on a boat on your way to the formerly piratical marine city-state, Limsa Lominsa. You have appointments to meet with Baderon Tenfingers, the proprietor of Limsa Lominsa's Adventurers' Guild.

But there are rumblings that the Primal threat is resurfacing across the land…

… a strange cult others call the Paragons have started making moves in the shadows …

… and the Garlean Empire has begun to stir once more …

In this campaign, expect...

Get Ready!

The classes have been rewritten for flavor, and the number of available subclasses reduced. In addition, there are all new backgrounds and a fresh "This Is Your Life" section to suit the campaign.

Be sure to read through all of your options before settling on your character for... A Realm Reborn!

Races

Race STR DEX CON INT WIS CHA Features
Au Ra (Xaela) +1 +2 Tribal Trance, Scaled Toughness, Primal Battleshout, Savage Attacks
Au Ra (Raen) +2 +1 Tribal Trance, Scaled Toughness, Polite Society, Unwavering Loyalty
Elezen (Wildwood) +1 +2 Superb Awareness, Fleet of Foot, Natural Hunter
Elezen (Duskwight) +1 +2 Superb Awareness, Cave Dweller, Darkvision
Elezen (Ishgardian) +1 +2 Superb Awareness, Conscription, Halone's Scriptures
Garlean +1 +2 Imperial Education, Marksmanship, Legacy of Engineering, Conscription
Hrothgar (Helion) +2 +1 Powerful Build, Claws, Keen Smell, Lionhearted, Aggressive
Hrothgar (The Lost) +2 +1 Powerful Build, Claws, Keen Smell, Contractor's Life, Unbending
Hyur (Midlander) * * * * * +1 Spread of Culture, Versatility, Variable Education
Hyur (Highlander) * * +1 * * * Spread of Culture, Versatility, Naturally Honed Body
Lalafell (Plainsfolk) +1 +2 Cunning, Lalafellin Nimbleness, Naturally Stealthy
Lalafell (Dunesfolk) +1 +2 Cunning, Lalafellin Nimbleness, Dustshield, Land of Merchants
Miqo'te (Seeker of the Sun) +2 +1 Darkvision, Feline Agility, Natural Athleticism, Graceful Speed
Miqo'te (Keeper of the Moon) +2 +1 Darkvision, Feline Agility, Woodcraft, Tenacity
Roegadyn (Sea Wolf) +2 +1 Brave, Powerful Build, Knowing the Ropes, Toughness
Roegadyn (Hellguard) +2 +1 Brave, Powerful Build, Magical Knowledge, Spiritual Guardian
Viera (Rava) +2 +1 Lapine Hop, Lucky, Mask of the Wild, Woodland Adept, Powerful Presence
Viera (Veena) +2 +1 Lapine Hop, Lucky, Mask of the Wild, Woodland Adept, Approachable

Classes

Class Description Hit Die SavingThrow Proficiencies Armor and Weapon Proficiencies
Artificer A tinkerer who uses firearms and devices to manipulate aether. d8 Constitution, Intelligence Light armor, medium armor, shields, simple weapons, firearms
Barbarian A fighter who uses blazing fury to overpower opponents. d12 Strength, Constitution Light and medium armor, shields, simple and martial weapons
Bard An archer who calls upon the songs of creation to empower their spells. d8 Dexterity, Charisma Light armor, simple weapons, hand crossbows, longswords, rapiers, shortswords
Cleric A supportive fighter who uses their indomitable conviction to control the battlefield. d8 Dexterity & Intelligence Light and medium armor, shields, simple and martial weapons
Druid A spellcaster who channels their aether to become one with nature. d8 Intelligence, Wisdom Light and medium armor (nonmetal), shields (nonmetal), clubs, daggers, darts, javelins, maces, quarterstaffs, scimitars, sickles, slings, spears
Fighter A martial combatant who utilizes skill and mastery in battle. d10 Strength, Constitution All Armour, Shields, Simple and Martial Weapons, and Firearms
Paladin A knight who harnesses their unflinching determination to protect the weak. d10 Wisdom, Charisma All armor, shields, simple weapons and martial weapons
Ranger A hunter and tracker who specializes in particular quarry. d10 Strength, Dexterity Light and medium armor, shields, simple and martial weapons, firearms
Rogue A fighter who harnesses stealth to deal death from the shadows. d8 Dexterity, Intelligence Light armor, simple weapons, hand crossbows, longswords, rapiers, shortswords
Warlock A spellcaster who channels their magic from mysterious powers in the aetherial sea. d8 Wisdom, Charisma Light armor, simple weapons
Wizard A mage who harnesses their mastery of aetherial manipulation to shape the world. d6 Intelligence, Wisdom Daggers, darts, slings, quarterstaffs, light crossbows

Backgrounds

Background Description Proficiencies Feature
Adventurer's Guild Veteran An adventurer who's already done a few jobs for the locals. Persuasion, Athletics or Acrobatics or Arcana, one language, two tools of your choice Guild Kickbacks
Archaeologist A scholar and enthusiast of ancient civilizations. History, Survival, cartographer's tools or navigator's tools, one language Historical Knowledge
Child of Celebrity You live in the shadow of your famous adventurer parent. Perception, Performance, Disguise kit, two languages of your choice Name Dropping
Commoner A salt-of-the-earth citizen looking to make a change. Animal Handling, Survival, one type of artisan's tools, vehicles (land) Rustic Hospitality
Disciple of the Hand An skilled artisan belonging to an artisan's guild. Insight, Persuasion, one type of artisan's tools, one language Guild Membership
Ex-Pirate You gave up the pirating life. But did the pirating life give up on you? Athletics, Stealth, Navigator's tools, vehicles (water) Bad Reputation
Investigator A detective, a private eye, a gumshoe, y'see. Choose 2: Insight or Investigation or Perception; disguise kit, thieve's tools Official Inquiry
Maelstrom Officer (Yellowjacket) An officer in Limsa Lominsa's vast military. Athletics, Intimidation, one type of gaming set, vehicles (land) Military Rank (Watcher)
Sharlayan Scholar (Archon) A scholar seeking to apply their thesis to the greater world. Investigation, Arcana or Nature or History or Religion, One language, one set of artisan's tools or one musical instrument Library Access (Sage's Mark)

Hydaelyn

(All files in this section are out of date. See the PDF/book for correct versions for now!)

Player Resources

GM Notes