Jump


1st-Level Transmutation Spell (Artificer, Druid, Ranger, Sorcerer, Wizard)

Casting Time: Bonus Action
Range: Touch
Components: V, S, M (a grasshopper's hind leg)
Duration: Instantaneous

You touch a willing creature. Once on each of its turns until the spell ends, that creature can jump up to 30 feet by spending only 10 feet of movement.

At Higher Levels: When you cast this spell using a spell slot of level 2 or higher, you can target one additional creature for each slot level above 1.


Source: Player's Handbook Playtest 7