Shadow Chaser


2nd-Level Evocation Spell (Cleric, Paladin)

Casting Time: Bonus Action
Range: Self (60 feet tip with 2 spaces leeway at edge)
Components: S
Duration: Instantaneous

Become a flash of intangible divine energy phasing through small obstacles to a creature you see in range. Make an unarmed attack using your Strength or Dexterity modifier, dealing 1d8 + your ability modifier in radiant damage on a hit. The creature must make a Strength saving throw or be pushed back 5 ft and grant you on the next melee attack you make against it. Additionally recharge your Divine Protection by half of its hitpoints if you possess that feature.


Source: Champion's Ascension