Mass Heal
9th-Level Abjuration Spell (Cleric)
Casting Time: Action
Range: 60 feet
Components: V, S
Duration: Instantaneous
A flood of healing energy flows from you into creatures around you. You restore up to 700 Hit Points (HP) are a measure of how difficult it is to kill or destroy a creature or an object. Damage reduces Hit Points, and healing restores them. You can't have more Hit Points than your Hit Point maximum, and you can't have less than 0. See also Breaking Objects and Damage and Healing .
, divided as you choose among any number of creatures that you can see within range. Creatures healed by this spell also have the While you have the Blinded condition, you experience the following effects.
Can't See. You can't see and automatically fail any ability check that requires sight.
Attacks Affected. Attack rolls against you have Advantage , and your attack rolls have Disadvantage .
, While you have the Deafened condition, you experience the following effect.
Can't Hear. You can't hear and automatically fail any ability check that requires hearing.
, and While you have the Poisoned condition, you experience the following effect.
Ability Checks and Attacks Affected. You have Disadvantage on attack rolls and ability checks.
conditions removed from them.
Source: Player's Handbook, p. 296