Magic Circle


3rd-Level Abjuration Spell (Cleric, Paladin, Warlock, Wizard)

Casting Time: 1 minute
Range: 10 feet
Components: V, S, M (salt and powdered silver worth 100+ GP, which the spell consumes)
Duration: 1 hour

You create a 10-foot-radius, 20-foot-tall of magical energy centered on a point on the ground that you can see within range. Glowing runes appear wherever the intersects with the floor or other surface.

Choose one or more of the following types of creatures: Celestials, Elementals, Fey, Fiends, or Undead. The circle affects a creature of the chosen type in the following ways:

Each time you cast this spell, you can cause its magic to operate in the reverse direction, preventing a creature of the specified type from leaving the and protecting targets outside it.

At Higher Levels: The duration increases by 1 hour for each spell slot level above 3.


Source: Player's Handbook, p. 293