Casting Time: Action Range: Self Components: V, S Duration: Concentration, up to 1 minute
For the duration, your eyes become an inky void. One creature of your choice within 60 feet of you that you can see must succeed on a Wisdom saving throw or be affected by one of the following effects of your choice for the duration.
On each of your turns until the spell ends, you can take a action to target another creature but can't target a creature again if it has succeeded on a save against this casting of the spell.
Asleep. The target has the condition. It wakes up if it takes any damage or if another creature takes an action to shake it awake.
Panicked. The target has the condition. On each of its turns, the target must take the action and move away from you by the safest and shortest route available. If the target moves to a space at least 60 feet away from you where it can't see you, this effect ends.