Dive Bomb
3rd-Level Necromancy Spell (Druid, Sorcerer, Warlock, Wizard)
Casting Time: Action
Range: Self
Components: V, S
Duration: 10 minutes
Summon 8 corpses of small flying creatures as undead minions. They each have 10 hit points and occupy your space alongside you.
Divebomb Attack:
As an action you can command two corpses to fly towards a creature within 90 ft of you to explode onto a creature. On hit they take 1d10 Acid damage + your spell casting ability modifier in necrotic damage. On a successful block they take half that damage.
All other creatures within a 5ft radius must make a dexterity saving throw per corpse or take that damage or half upon a success.
If the corpses explode prematurely due to being reduced to 0 hitpoints by an aoe that hits you, they explode. Choose to roll a saving throw for all remaining corpses or each individual one caster's choice.
At Higher Levels: You create two additional corpses for each spell slot level above 4.
Source: Champion's Ascension