Aura of Vitality
3rd-Level Abjuration Spell (Cleric, Druid, Paladin)
Casting Time: Action
Range: Self (30-foot An Emanation is an area of effect that extends in straight lines from a creature or an object in all directions. The effect that creates an Emanation specifies the distance it extends.
An Emanation moves with the creature or object that is its origin unless it is an instantaneous or a stationary effect.
An Emanation's origin (creature or object) isn't included in the area of effect unless its creator decides otherwise.
)
Components: V
Duration: Concentration, up to 1 minute
An aura radiates from you in a 30-foot An Emanation is an area of effect that extends in straight lines from a creature or an object in all directions. The effect that creates an Emanation specifies the distance it extends.
An Emanation moves with the creature or object that is its origin unless it is an instantaneous or a stationary effect.
An Emanation's origin (creature or object) isn't included in the area of effect unless its creator decides otherwise.
for the duration. When you create the aura and at the start of each of your turns while it persists, you can restore 2d6 Hit Points (HP) are a measure of how difficult it is to kill or destroy a creature or an object. Damage reduces Hit Points, and healing restores them. You can't have more Hit Points than your Hit Point maximum, and you can't have less than 0. See also Breaking Objects and Damage and Healing .
to one creature in it.
Source: Player's Handbook, p. 244