Alarm


1st-Level Abjuration Spell (Ranger, Wizard)

Casting Time: 1 minute
Range: 30 feet
Components: V, S, M (a bell and silver wire)
Duration: 8 hours

You set an alarm against intrusion. Choose a door, a window, or an area within range that is no larger than a 20-foot . Until the spell ends, an alarm alerts you whenever a creature touches or enters the warded area. When you cast the spell, you can designate creatures that won't set off the alarm. You also choose whether the alarm is audible or mental:


Source: Player's Handbook, p. 239